Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
47365
?
18854
?
29534
?
26235
?
21792
?
29769
?
31287
?
47970
?
60482
?
11294
Total damage to objectives
14762
42600
2656
3772
433
13241
38234
14348
41339
2978
Total damage to buildings
10233
0
2320
3501
0
1819
1483
2003
15071
1073
Total damage shielded
0
0
0
2262
0
0
0
0
0
4692
Total heals on teammates
0
0
0
244
8130
0
0
0
0
3713

Abilities usage

in numbers

Mystic Shot (Q)

383xpressed

Essence Flux (W)

116xpressed

Arcane Shift (E)

68xpressed

Trueshot Barrage (R)

19xpressed

?

Ezreal

Summoner spell

Most popular spells
?
?
48.5% WR(29254 Matches)
?
?
47.4% WR(2386 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.55% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ezreal
?
Seraphine
3.71KDA2.63
0.57%Kill Participation0.51%
16Vision Score19
60,482Damage Dealt26,235
32Max CS Advantage5
56CS in First 10 Minutes49

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead2
Blue64,801G
Difference+6,078G
Red70,879G
?
15,779G
?
12,065G
?
13,948G
?
13,665G
?
9,344G
3,353G
5,107G
151G
3,210G
1,265G
12,426G
?
17,172G
?
13,797G
?
16,875G
?
10,609G
?